
Gaming · Metin2
Metin2 Proxy
A Metin2 proxy routes your client's server connection through a separate, static Türkiye IP, giving every account, shop character and multi-client instance its own IP.
WeProxy Metin2 packages give each port a dedicated IPv4 address that stays the same for the whole period. The Metin2 client has no proxy setting, so its traffic is routed over SOCKS5 with Proxifier; the rule is simple: one account, one IP.
Benefits
Why WeProxy for Metin2?
A Separate IP per Account
Each port gets its own dedicated IP; main account, shop character and multi-client instances stay separate at network level.
Static IP for the Whole Period
The IP does not change during the package; a shop character open for hours is not dropped by an IP change.
Türkiye Location
Fresh IPs reserved for Metin2 exit from Türkiye; ping target is <40 ms, actual values depend on your line.
Packages
Metin2 Packages
Monthly Metin2 proxy plans from 1 to 50 IPs.
Metin2
1 Units
SOCKS or HTTP
- Unlimited bandwidth / 1Gb/s
- SOCKS or HTTP
- Turkey location
- Low ping
- 99.9% uptime
Metin2
10 Units
SOCKS or HTTP
- Unlimited bandwidth / 1Gb/s
- SOCKS or HTTP
- Turkey location
- Low ping
- 99.9% uptime
Metin2
20 Units
SOCKS or HTTP
- Unlimited bandwidth / 1Gb/s
- SOCKS or HTTP
- Turkey location
- Low ping
- 99.9% uptime
Metin2
50 Units
SOCKS or HTTP
- Unlimited bandwidth / 1Gb/s
- SOCKS or HTTP
- Turkey location
- Low ping
- 99.9% uptime
What is a Metin2 proxy used for?
A Metin2 proxy routes the connection your Metin2 client makes to the game server through a separate, fixed IP address instead of your home connection. The server sees the character connecting from that address. A proxy changes only the network layer; it does not change your character's in-game behaviour, the client files or the account's history.
These are the main reasons Metin2 players use a proxy:
- Multi-client. Many servers limit how many clients or accounts can connect from one IP. Giving each client its own IP means that limit applies to each client separately. The total number of clients the server allows still depends on the server's rules.
- Shop character. Keeping a shop character, whose stall stays open for hours, on a different IP from your main character separates the two accounts at the network level.
- Shared internet connection. When several people play Metin2 from the same home, dorm or office, they all share one public IP. The server's per-IP limit can be hit on that shared address. A separate proxy IP for each player removes the conflict.
- A fixed identity wherever you log in. Whether you log in from home, a laptop or another city, the server sees the same IP every time. This gives security checks a consistent login history.
- Guild teams. Players who run storage, shop or support characters for a guild keep each character on its own IP so the accounts stay separate.
WeProxy Gaming Proxy packages are built for these jobs: Türkiye location, a dedicated static IP per port and monthly per-IP billing. The IPs work with an ISP/residential profile, and fresh IP addresses reserved for Metin2 traffic are kept separate from general pools. For other games, see the Knight Online proxy and Silkroad Online proxy pages; for the overall picture, see the gaming proxy use case.
Which proxy type fits Metin2?
Metin2 is an MMORPG that needs session continuity. If the exit IP changes mid-game, the client's connection to the server drops and the character disconnects. The key criterion for Metin2 is therefore an IP that stays fixed for the whole session and the whole package period.
| Job | Proxy type | Why |
|---|---|---|
| Daily play on your main character | Gaming Proxy, Metin2 package, SOCKS5 | Static IP per port, Türkiye location, fresh IPs reserved for the game |
| Shop character open for hours | Gaming Proxy, 1 IP per character | The IP does not change during the period; the shop account is separated from the main one |
| Multi-client on one PC | Gaming Proxy, 1 IP per client | The server's per-IP limit applies to each client separately |
| A Türkiye IP for web, forums and the launcher next to the game | Static Residential IPv4 | IPs from the Türk Telekom and Vodafone networks, HTTP and SOCKS5, fixed for the period |
| Pool with constantly changing IPs | Rotating Residential IPv4 — not recommended | An IP change drops the open session; built for data collection |
| Datacenter IP | Not recommended | Registered to hosting companies' ASNs; some servers filter these ranges |
For a detailed comparison of proxy types, read residential vs mobile vs datacenter vs ISP proxy.
HTTP or SOCKS5 for Metin2?
Metin2 packages are offered with SOCKS or HTTP; choose SOCKS5 for the game client. An HTTP proxy is designed for web requests. SOCKS5 carries any TCP connection the application opens as it is, so the connection the Metin2 client makes to the server passes through the proxy unchanged. The protocol differences are covered in HTTP vs SOCKS5.
IPv4 or IPv6?
Gaming Proxy packages provide IPv4 addresses. Metin2 clients connect to the server over IPv4; an IPv6 proxy is not suitable for this job.
How do you run multiple Metin2 accounts?
The basic rule: one account, one IP. Accounts connecting from the same IP can be linked to each other in the server's records. Spreading accounts across separate IPs cuts the network side of that link.
In practice:
- Assign each account its own proxy IP and keep the mapping in a spreadsheet. Do not hand an IP over to another account later.
- Do not occasionally log in to a proxied account from your own connection without the proxy. A single direct login breaks the separation.
- Plan the number of IPs by how many clients you keep open at the same time. A main character, a shop character and two support characters need four IPs.
- WeProxy packages have no thread or concurrent session limit. The limit is set by the server's own rules.
How do you give each client its own IP in Proxifier?
Proxifier rules match by application name. If every client runs under the same metin2client.exe name, one rule sends them all to the same proxy. To give each client its own IP:
- Copy the game folder into a separate folder for each account (for example
C:\Metin2_1,C:\Metin2_2). - Add each proxy to Proxifier as a separate server.
- In each rule, enter the full path of the exe in the applications field (
C:\Metin2_1\metin2client.exe) and link the rule to the matching proxy. - Check the order of the rules; Proxifier applies the first matching rule from top to bottom.
Most private servers ship the client under a different name. Check the correct exe name in Task Manager while the game is running. If you use virtual machines, you get the same separation by installing Proxifier inside each machine and defining a single proxy there.
Why does a Metin2 shop character need a static IP?
The shop character is the account that stays connected the longest. The stall stays open for hours, sometimes for days. If the exit IP changes during that time, the connection drops and the stall closes. A static Gaming Proxy IP does not change during the package period, so an IP change is not what drops the session.
Recommendations for a shop character:
- Keep the shop account on a different IP from your main account. The two accounts stay separate at the network level.
- Turn off sleep mode and automatic restarts after Windows updates. However stable the proxy is, if the PC shuts down, the session ends too.
- If your home connection drops, the connection to the proxy drops as well. A proxy does not prevent outages on your own internet line.
- If long sessions disconnect, first check that the proxy responds with the proxy checker, then look at your own line and the server status.
Does a Metin2 proxy increase ping?
A proxy adds a relay point between your PC and the game server. Packets go to the proxy first, then to the server. Total latency depends on your distance to the proxy, the proxy's distance to the game server and the quality of your own line.
WeProxy Gaming Proxy lists a ping target of <40 ms. This is a target, not a guarantee. The value you measure is affected by your connection type (cable or Wi-Fi), other traffic on your line and server load. Because the proxy is in Türkiye, the extra distance is shortest for players in Türkiye and for servers close to Türkiye. If the server is hosted in another country, traffic travels through Türkiye to that country, and the extra leg shows up as latency.
To keep latency low:
- Play over a wired connection; Wi-Fi fluctuations raise ping regardless of the proxy.
- Avoid large downloads on the same line.
- Measure ping with and without the proxy at the same time of day and compare. If the gap is large, contact support with that measurement.
The Türkiye location has no UDP support. SOCKS5 carries the TCP connection the Metin2 client makes to the server. Which applications need UDP is explained in the UDP proxy guide.
How do you set up a Metin2 proxy?
The Metin2 client has no proxy field in its settings. Traffic is sent to the proxy with an application-level routing tool such as Proxifier. For a walkthrough with screenshots, see the Metin2 Proxifier guide.
- Choose the product and quantity. Open the Metin2 package on the Gaming Proxy page. Pick as many IPs as accounts you keep open at the same time, and choose SOCKS as the protocol.
- Get the details from the panel. Once the order is active, the host, port, username and password appear in the customer panel. You can also authorize with an IP whitelist instead of username/password.
- Add the proxy to Proxifier. Under Profile > Proxy Servers, enter the host and port, select SOCKS Version 5 as the protocol, enable authentication and enter the username and password. Use Proxifier's own connection test to check that the proxy responds.
- Write a rule for the game exe. Under Profile > Proxification Rules, create a new rule, enter
metin2client.exe(or your server's exe name) in the applications field and select the proxy you added as the action. If the launcher or patcher is a separate exe, add it to the same rule. - Verify the exit IP. Temporarily point a browser at the same proxy and check on the my IP tool that the IP and country match the values in the panel. A quick check from the command line:
curl -x "socks5h://USER:PASSWORD@HOST:PORT" https://api.ipify.org
- Run a login test. Start the game and log in with a single account. In Proxifier's connections window, confirm that the
metin2client.exeline goes through the proxy, and play for a few minutes to make sure there are no disconnects. Then add the other clients one by one.
If the connection fails, first check that the port is open with the port checker. For authentication errors such as 407 and for timeouts, see the proxy error codes guide.
What rules and limits apply when using a proxy in Metin2?
The server you play on sets the rules. Official servers run by the publisher usually forbid bots and cheat software and may limit how many clients can run at the same time. Private servers set their own rules; some allow multi-client, others enforce a per-IP limit. Read your server's rules before using a proxy. A proxy changes only the network layer: it does not make prohibited software or behaviour allowed. Behaviour-based detection (movement patterns, frequency of in-game actions, client checks) works independently of the IP.
What a proxy cannot do:
- It does not guarantee protection against bans or account restrictions.
- It does not restore a closed account.
- It does not bypass anti-cheat software and must not be used for that purpose.
The purposes WeProxy services may be used for are set out in the acceptable use policy.
Setup
Metin2 proxy setup (Proxifier + SOCKS5)
01
Choose the Metin2 Package
Pick as many IPs as accounts you keep open at the same time and select SOCKS as the protocol; the rule is one IP per account.
02
Get the Details from the Panel
Once the order is active, host, port, username and password appear in the customer panel. You can also authorize with an IP whitelist.
03
Write the Proxifier Rule
Add the SOCKS5 server to Proxifier and create a rule for metin2client.exe. Use the exe's full path to give each client its own IP.
04
Verify the IP and Login
Check the exit IP with the my IP tool, log in with one account and confirm in Proxifier's connections window that traffic uses the proxy.
Proxifier guide
Metin2 has no built-in proxy menu. Follow the step-by-step Proxifier guide to route metin2client.exe over SOCKS5.
Infrastructure
ISP (Residential) IP addresses
Our game proxies run close to a real ISP / residential profile; each port gets a dedicated personal IP and fresh IPs reserved for Metin2 Proxy.




ISP (Residential) IP addresses
Traffic close to a real ISP / residential profile — away from datacenter signatures on game servers, for stable and lower-risk egress.
Dedicated personal IP
Each port gets its own fixed residential IP — no shared egress or neighbor-account noise.
Fresh IPs reserved for Metin2 Proxy
Fresh IP addresses reserved for Metin2 Proxy traffic — kept separate from generic residential pools.
Panel
Manage Gaming Proxy Ports From The Panel.
See port status for Metin2, Knight Online, and Silkroad proxies, get sticky IP access, and track low-ping performance.
Used today GB
342 +12%
Success rate
99.8% +0.2%
Online ports
18.420 Live
Game connection activity (last 12 hours)
Active game ports
18
Avg. ping
34 ms
Compare
Why Gaming Proxy For Metin2 Proxy?
Static Residential and Static Datacenter are built for general use—they can mean blocks, higher ping, or the wrong subnet on game servers. For Metin2 Proxy, prefer Gaming Proxy with fresh IPs and game-specific subnets.
| Feature | RecommendedMetin2 Proxy | Static ResidentialStatic Residential Proxy | Static DatacenterStatic Datacenter Proxy |
|---|---|---|---|
| Fresh / game IP | Yes — fresh IPs reserved for games | Generic residential IP — not game-guaranteed | Datacenter IP — often flagged by games |
| Subnet | Game-specific subnet and routing | General ISP subnet; not game-tuned | Datacenter subnet; easy to filter |
| Latency | Lowest ping target | Varies by game route | Can be low, but detection risk is high |
| IP type | Fixed gaming / residential | Fixed residential IPv4 | Fixed datacenter IPv4 |
| Fit for games | Suitable — bots, merchants, multi-accounts | May not fit — block / limit risk | Not suitable — scraping / automation first |
| Next | View packs | Explore | Explore |
Browser Extensions
WeProxy Manager For Chrome And Firefox
Save panel proxy details in our official extensions, label them, and switch between proxies quickly.
FAQ
Metin2 Proxy FAQ
Integration
Hassle-free Integration For A Smooth Start
One gateway, one set of credentials. Change a word in the username to switch pool or country targeting instantly.
curl -x "http://USER-package-residential:[email protected]:8989" \
"https://api.ipify.org?format=json"USER-package-residential-country-de-city-berlin









